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It follows Birth By Sleep favorite Aqua, and I actually found it to be a refreshing contrast to Dream Drop Distance. Think of it as Kingdom Hearts III: Prologue or Kingdom Hearts III: Ground Zeroes. Here's what it is in real terms beyond the silly name: It's a Kingdom Hearts III prequel. The big reason most people want this game is 0.2 Birth By Sleep: A Fragmentary Passage, a ludicrously-titled mini-game that's all-new for the KH 2.8 package. It's really only something one can recommend to hardcore fans, but anyone can appreciate the dedication to their storylines Square Enix demonstrate when they drop things like this into a package. It's 80 minutes long, so there's a decent amount to it.
#Kingdom hearts 2.8 demo movie
Without context on that mobile game (wiki it beforehand) the movie seems to come a little out of left-field, but it's good looking, sets up Birth By Sleep solidly and is lovingly produced. X Back Cover is a new animated feature that is actually the backstory from a mobile game. Even though it's an early pull I was particularly thrilled to see a modern Tron world - and that's one of the worlds that benefits more from the boost in visual fidelity the game has.Īfter playing it here I can absolutely see where David's 7/10 score for KH3D came from, and here in its big-screen, non-3D variant it's of a similar quality: worse than Birth By Sleep but better than the other KH handheld offerings, it's worth a run for fans. This is the pattern.įor better and worse this is a faithful port, but there's a lot to love in Dream Drop Distance and I'm glad I finally got the chance to play it. On the flip side the 'Drop' system that forces character switches also lives on, and it still sucks.
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Regardless, it works and remains a compelling and cute system. It's clear that the team behind the game didn't want to make major changes, and so it's a faithful port even in places where it does make a little less sense. This is an element of the game that perhaps felt better suited to 3DS - there you could pet the spirits using the touch screen and take them out with you into the real world.Īll of this has been lovingly and carefully translated to the big screen and it all works well enough. There are elements of Dream Drop Distance that stand out as original and fun, with the biggest statement the game makes coming in the form of the Spirits, the good-guy Dream Eater creatures who come to your side and grow throughout the game. It is ultimately still the same game, though what's most pleasing is that this feels like the most competent and accomplished of the high definition conversions of the older KH titles to date - perhaps because it was originally on a much weaker machine. To begin with it seems pretty obvious to drop in a link to our 7/10 review of that game's 3DS version from back in 2012. Let's talk about Dream Drop Distance first. Both of these serve to fill in key plot details in the run-up to Kingdom Hearts 3 - and that's what this is, really, a KH3 prequel game. The rest of the package is made up of Kingdom Hearts 0.2 Birth By Sleep: A Fragmentary Passage and X Back Cover, a CG movie of sorts. I have a chance to rectify that now, however! KH3D, aka Dream Drop Distance, is the main component of Kingdom Hearts HD 2.8 Final Chapter Prologue - in fact, compared to the two in both Kingdom Hearts 1.5 and 2.5, it's the only 'full' game in the package. One such casualty of that was Kingdom Hearts 3D: Dream Drop Distance - I remember playing a preview build in Square's office for about 4 hours only to come away with a particularly bad taste in my mouth.
#Kingdom hearts 2.8 demo series
It was a plot I felt was incomprehensibly tangled and so the series lost me. The series became, I felt, less about whimsical Disney cross-overs and more about its own internal plot. Kingdom Hearts was thus massive for me: a combination of two things I utterly adored, I loved the first game.Īs the series wore on, my interest waned. I was the perfect target audience for the first game: a kid who grew up in the Lion King, Beauty and the Beast, and Aladdin 90s heyday of Walt Disney Animation Studios and, crucially, a fan of Final Fantasy. My relationship with the Kingdom Hearts series is a bit of a weird one.